There’s A New Sex Game In Town

Tenga CEO, Tsuneki Sato said, “I think in the future, the virtual REAL  will become more real than actual real sex.”  He went to the Motherboard’s office to demonstrate the “future of masturbation,” as he put it. “That’s our slogan,” he said jokingly.

He put Senior Editor, Brian Merchant – from http://motherboard.vice.com into a pair of VR goggles, where a female avatar was bent over the side of the bed and a rendering of Tenga’s sex tube protruding from the screen where the er, gun would typically be in a first person shooter.

Brian was super embarrassed and surprised at how effective this damn game was. They maneuvered the robot arm so it was adjacent to his pelvis. If he  pushed the arm with his hips, sure enough, the phallic cone responded onscreen, thrusting inward. The machine in turn responded to the action on screen too, generating resistance.

Hmmm.  Sounds interesting to me!  Would def want to check this machine out. Can’t wait until they make them for the fairer sex, too.

Here’s how the tech works: The software, which was designed for Tenga by the Japanese erotic game developer Illusion, was crafted for the Oculus Rift, which an aspiring virtual sex participant then straps onto his head. The program interfaces with a Novint Falcon, a haptic device designed to replace the mouse for PCs that became popular with gamers because it can respond to gunfire in first person shooters.

This is from Wikepedia:

The Falcon has removable handles, or grips, that the user holds onto to control the Falcon. As the user moves the grip in three dimensions … the Falcon’s software keeps track of where the grip is moved and creates forces that a user can feel, by sending currents to the motors in the device.” So as you move your hand around the grip, the Falcon responds accordingly. “The Falcon’s sensors can keep track of the handle’s position to sub-millimeter resolution, and the motors are updated 1000 times per second (1 kHz), giving a realistic sense of touch. The surfaces of virtual objects feel solid, and can have detailed textures applied to them.

Tenga is trying to give “detailed textures” new meaning. The company rigged its masturbation aid so that it’s held in place by the Falcon’s claw, then programmed software to respond to the sex simulation onscreen. The “game” consists of a 3D-rendered woman in schoolgirl attire, who is either bent over a bed or kneeling before the “player.” As the avatar in virtual reality moves, so does the Falcon—and so does the Tenga sex tube. Clothing is optional in the VR and out.

Digital sex will eventually become the reality.  Read the whole article at Motherboard and dream on.